New-UDSkeleton
Synopsis
Display a placeholder preview of your content before the data gets loaded to reduce load-time frustration.
Syntax
New-UDSkeleton [[-Id] <String>] [[-Variant] <String>] [[-Height] <Int32>] [[-Width] <Int32>] [[-Animation] <String>] [[-ClassName] <String>] [<CommonParameters>]Description
Creates a loading skeleton
Parameters
-Id
The ID of this component.
Required? false
Position? 1
Default value ([Guid]::NewGuid())
Accept pipeline input? false
Aliases
Accept wildcard characters? false-Variant
The type of skeleton to display. Valid values are "text", "rect", "circle"
-Height
The static height of the skeleton.
-Width
The static width of the skeleton.
-Animation
The type of animation to use for the skeleton. Valid values are: "wave", "disabled", "pulsate"
-ClassName
A CSS class to apply to the skeleton.
Common parameters
This cmdlet supports the common parameters: Verbose, Debug, ErrorAction, ErrorVariable, WarningAction, WarningVariable, OutBuffer, PipelineVariable, and OutVariable. For more information, see about_CommonParameters.
Outputs
Examples
Example 1: Text skeleton
Creates a new text skeleton with a wave animation.
Example 2: Rect skeleton
Creates a new rect skeleton with a width of 210 and a height of 118.
Example 3: Circle skeleton
Creates a new circle skeleton with a width of 40 and a height of 40.
Example 4: Disabled animation
Creates a new skeleton with a disabled animation.
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