> For the complete documentation index, see [llms.txt](https://docs.devolutions.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.devolutions.net/powershell-universal/es/comandos-de-powershell/new-udskeleton.md).

# New-UDSkeleton

New-UDSkeleton muestra una vista previa animada de marcador de posición en PowerShell Universal mientras se carga el contenido del dashboard, reduciendo el tiempo de espera percibido.

### Sinopsis

Muestra una vista previa de marcador de posición de su contenido antes de que se carguen los datos para reducir la frustración durante el tiempo de carga.

### Sintaxis

```powershell
New-UDSkeleton [[-Id] <String>] [[-Variant] <String>] [[-Height] <Int32>] [[-Width] <Int32>] [[-Animation] <String>] [[-ClassName] <String>] [<CommonParameters>]
```

### Descripción

Crea un esqueleto de carga

### Parámetros

#### -Id

El ID de este componente.

```
Required?                    false
Position?                    1
Default value                ([Guid]::NewGuid())
Accept pipeline input?       false
Aliases
Accept wildcard characters?  false
```

#### -Variant

El tipo de esqueleto que se va a mostrar. Los valores válidos son "text", "rect", "circle"

```
Required?                    false
Position?                    2
Default value                text
Accept pipeline input?       false
Aliases
Accept wildcard characters?  false
```

#### -Height

La altura estática del esqueleto.

```
Required?                    false
Position?                    3
Default value                0
Accept pipeline input?       false
Aliases
Accept wildcard characters?  false
```

#### -Width

La anchura estática del esqueleto.

```
Required?                    false
Position?                    4
Default value                0
Accept pipeline input?       false
Aliases
Accept wildcard characters?  false
```

#### -Animation

El tipo de animación que se va a usar para el esqueleto. Los valores válidos son: "wave", "disabled", "pulsate"

```
Required?                    false
Position?                    5
Default value                pulsate
Accept pipeline input?       false
Aliases
Accept wildcard characters?  false
```

#### -ClassName

Una clase CSS que se aplica al esqueleto.

```
Required?                    false
Position?                    6
Default value
Accept pipeline input?       false
Aliases
Accept wildcard characters?  false
```

#### Parámetros comunes

Este cmdlet admite los parámetros comunes: Verbose, Debug, ErrorAction, ErrorVariable, WarningAction, WarningVariable, OutBuffer, PipelineVariable y OutVariable. Para obtener más información, consulte [about\_CommonParameters](https://go.microsoft.com/fwlink/?LinkID=113216).

### Salidas

### Ejemplos

#### Ejemplo 1: esqueleto de texto

```powershell
New-UDSkeleton -Id 'skeleton1' -Variant text -Animation wave -Width 210
```

Crea un nuevo esqueleto de texto con una animación wave.

#### Ejemplo 2: esqueleto rect

```powershell
New-UDSkeleton -Id 'skeleton2' -Variant rect -Width 210 -Height 118
```

Crea un nuevo esqueleto rect con una anchura de 210 y una altura de 118.

#### Ejemplo 3: esqueleto circle

```powershell
New-UDSkeleton -Id 'skeleton3' -Variant circle -Width 40 -Height 40
```

Crea un nuevo esqueleto circle con una anchura de 40 y una altura de 40.

#### Ejemplo 4: animación deshabilitada

```powershell
New-UDSkeleton -Id 'skeleton4' -Animation disabled -Width 210 -Height 118
```

Crea un nuevo esqueleto con una animación deshabilitada.


---

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